Sunday, 14 August 2011
Thursday, 20 January 2011
Design Grafity T-Shirt
Download Che Guevara Book

Who is not know Che Guevara? He is revolusioner hero in Cuba, many people know him, but more less people know about his life, his life is war from capitalism and consumtif population, you can read his story complete in here, take the book and read all, free. this is some title of story book about him :
1. Siapa Sebenarnya Che Guevara?
2. Che Guevara wajah sang legenda.
3. Che Guevara tulang punggung revolusi
4. Surat-surat Che Guevara
5. Che Guevara untuk ayahnya
6. Inspirasi Perang Gerilya Che Guevara
7. Menempatkan Garis Massa di Atas Yang Lain
8. Sosialis Manusia di Cuba
Click one or all link in up, and get the book...
Thursday, 6 January 2011
Color scheme

In color theory, a color scheme is the choice of colors used in design for a range of media. For example, the use of a white background with black text is an example of a basic and commonly default color scheme in web design.
Color schemes are used to create style and appeal. Colors that create an aesthetic feeling when used together will commonly accompany each other in color schemes. A basic color scheme will use two colors that look appealing together. More advanced color schemes involve several colors in combination, usually based around a single color; for example, text with such colors as red, yellow, orange and light blue arranged together on a black background in a magazine article.
Color schemes can also contain different shades of a single color; for example, a color scheme that mixes different shades of green, ranging from very light (almost white) to very dark.
Use of the phrase color scheme may also and commonly does refer to choice and use of colors used outside typical aesthetic media and context, although may still be used for purely aesthetic effect as well as for purely practical reasons. This most typically refers to color patterns and designs as seen on vehicles, particularly those used in the military when concerning color patterns and designs used for identification of friend or foe, identification of specific military units, or as camouflage.
Color

Color or colour (see spelling differences) is the visual perceptual property corresponding in humans to the categories called red, green, blue and others. Color derives from the spectrum of light (distribution of light energy versus wavelength) interacting in the eye with the spectral sensitivities of the light receptors. Color categories and physical specifications of color are also associated with objects, materials, light sources, etc., based on their physical properties such as light absorption, reflection, or emission spectra. By defining a color space, colors can be identified numerically by their coordinates.
Because perception of color stems from the varying sensitivity of different types of cone cells in the retina to different parts of the spectrum, colors may be defined and quantified by the degree to which they stimulate these cells. These physical or physiological quantifications of color, however, do not fully explain the psychophysical perception of color appearance.
The science of color is sometimes called chromatics. It includes the perception of color by the human eye and brain, the origin of color in materials, color theory in art, and the physics of electromagnetic radiation in the visible range (that is, what we commonly refer to simply as light).
Raster graphics

In computer graphics, a raster graphics image or bitmap is a data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. Raster images are stored in image files with varying formats (see Comparison of graphics file formats).
A bitmap corresponds bit-for-bit with an image displayed on a screen, generally in the same format used for storage in the display's video memory, or maybe as a device-independent bitmap. A bitmap is technically characterized by the width and height of the image in pixels and by the number of bits per pixel (a color depth, which determines the number of colors it can represent).
The printing and prepress industries know raster graphics as contones (from "continuous tones") and refer to vector graphics as "line work".
Pixel Grapic
In digital imaging, a pixel (or picture element)[1] is a single point in a raster image. The pixel is the smallest addressable screen element; it is the smallest unit of picture that can be controlled. Each pixel has its own address. The address of a pixel corresponds to its coordinates. Pixels are normally arranged in a two-dimensional grid, and are often represented using dots or squares. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color image systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black.
In some contexts (such as descriptions of camera sensors), the term pixel is used to refer to a single scalar element of a multi-component representation (more precisely called a photosite in the camera sensor context, although the neologism sensel is also sometimes used to describe the elements of a digital camera's sensor),[2] while in others the term may refer to the entire set of such component intensities for a spatial position. In color systems that use chroma subsampling, the multi-component concept of a pixel can become difficult to apply, since the intensity measures for the different color components correspond to different spatial areas in a such a representation.
Vector Grapic

A vector graphics editor is a computer program that allows users to compose and edit vector graphics images interactively on a computer (compare with MetaPost) and save them in one of many popular vector graphics formats, such as EPS, PDF, WMF, SVG, or VML.
Vector editors versus bitmap editors
Vector editors are often contrasted with bitmap editors, and their capabilities complement each other. Vector editors are often better for page layout, typography, logos, sharp-edged artistic illustrations (e.g. cartoons, clip art, complex geometric patterns), technical illustrations, diagramming and flowcharting. Bitmap editors are more suitable for retouching, photo processing, photorealistic illustrations, collage, and illustrations drawn by hand with a pen tablet. Many contemporary illustrators use Corel Photo-Paint and Photoshop to make all kind of illustrations. Recent versions of bitmap editors such as GIMP and Photoshop support vector tools (e.g. editable paths), and vector editors such as CorelDRAW, Adobe Illustrator, Xara Xtreme, Adobe Fireworks, Inkscape or SK1 are adopting raster effects that were once limited to bitmap editors (e.g. blurring).
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